33 lines
1022 B
JavaScript

import puckocommand from "./puckochat/commands.js";
import { PuckoPruttApi } from "./puckoapi/puckoapi.js";
let puckoprutt = null;
Hooks.once("setup", async function() {
puckoprutt = new PuckoPruttApi();
game.modules.get("puckoprutt-foundry-module").api = puckoprutt;
});
Hooks.on("init", async function() {
console.log("[puckoprutt] Hello Init");
});
Hooks.on("ready", async function() {
console.log("[puckoprutt] Hello Ready");
ui.notifications.notify("Puckoprutt greets you to the world of: " + game.world.title)
});
Hooks.on("chatMessage", (log, message, data) => {
let to_send = "";
let user = game.users.get(data.user);
let world = game.world.id;
if(message[0] === "!") to_send = puckocommand(user, world, log, message.slice(1).split(" "), data);
if(to_send !== "") {
ChatMessage.create({
user: game.actors.getName("puckoprutt"),
speaker: ChatMessage.getSpeaker({actor: game.actors.getName("puckoprutt"), alias: "Almighty God"}),
content: to_send
});
}
});